Staff Frontend Software Engineer (Angular, TypeScript, WebGL, Three.JS) (F/M/D) at NavVis GmbH (München, Germany)

Staff Frontend Software Engineer (Angular, TypeScript, WebGL, Three.JS) (F/M/D) at NavVis GmbH (München, Germany)

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Location: München, Germany
Type: Full Time
Created: 2021-04-16 05:00:24

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NavVis IndoorViewer Team:Become part of a team of 10 Full Stack Developers and two QA Engineers working in Squads on the "IndoorViewer", our browser-based 3D application for visualization, digital enrichment and navigation of photorealistic indoor spaces. Runs in any modern web browser as it is based on open standards (TypeScript, WebGL, Three.JS, Angular, HTML, SCSS). Try it out yourself here.YOU WILL WORK ON:
  • Implementing responsive user interfaces using Angular (2D) and Three.JS (3D)
  • Drafting new features based on product requirements, with maintainability and future proof software architectures in mind
  • Collaborating closely together with the UX design team and our backend experts
  • Implementing unit and integration tests in close collaboration with our QA engineers
  • Maintaining and extending our APIs for third party use; developing interesting API examples; gathering feedback in order to improve and extend the API
  • Coaching and developing junior colleagues with code reviews, pair programming and workshops


  • A minimum of 7 years experience in web development with JavaScript and Typescript, knowing both the languages and common libraries
  • A Master / Bachelor degree in computer science, mathematics, physics or similar, or no degree but self-taught top-notch coding skills
  • Profound experience with frontend frameworks, preferably Angular
  • A good understanding of HTML and CSS and how to implement designs
  • Successfully implemented (complex) web applications which make heavy use of JavaScript and Angular
  • Working experience with Java (having worked with Spring is a big plus)
  • Cloud experience, preferably with AWS
  • People skills, i.e. managed or coached more junior team members


  • Experience with Three.JS, Angular, Bootstrap, Material
  • Experience with Java, Spring, Git, Bash, Linux
  • Experience with geospatial data
  • Well-versed in 3D graphics, for example writing shaders in GLSL
  • Experience in debugging and profiling applications and improving their efficiency, scalability, and stability